Michael Fromknecht
phone: Omitted for web use.
e-mail: michael@fromknecht.com
url: http://www.fromknecht.com
OBJECTIVE: Artist and animator looking for work in handheld or mobile.
SUMMARY: Experience working with the Nintendo DS.
Sprite artist for Happy Fun Team L.L.C. with a published mobile title.
Participated in several student game productions.
Knowledge in several popular software packages.
EDUCATION: BA in Computer Visual Imaging: Game Design, April 2005.
Cogswell Polytechnical College, Sunnyvale, CA.
EXPERIENCE:

Wayforward Technologies, Valencia, CA, February 2007 to Present.
2D and 3D art/animation processing and management for DS.
3D modeling and texturing for DS.
2D art for DS.
Audio and visual localization.
Conceptual art production.

Jakks Pacific Inc., Malibu, CA, September 2007.
2D animation for an LCD display piggy bank.

GoSub60, Santa Monica, CA, February April 2007 to August 2007.
2D sprite resizing for mobile games.

Happy Fun Team, L.L.C., San Jose, CA, February to August 2006
Founding Partner.
Sprite and Animation Production.
Conceptual Art Production.

ACTIVITIES:

Cogswell Game Production Club, 2003-2005.
"Zombies, Zombies, Zombies," 3rd person Unreal mod - Producer.
"Gibrin," 2D point-and-click adventure - Art and Animation Lead.
"R3 Racing," Cart racing Unreal mod – Concept Artist.

Independent Game Production Projects.
"Dynamite Car Plane," Combo-based top-down shooter - Art Lead.
"Heck Razor," Top-down puzzle/adventure game - Art/Animation Lead.
"Moulin Rogue," 2D platformer for GBA - Art/Animation Lead.
"Turn Based Brawler," Low-spec action mobile demo - Concept Artist.

SKILLS: Knowledge and practice in traditional animation, Character development, Pro Motion, Photoshop, Mappy, Tile Studio, 3DS Max, Maya, XSI, Flash, Premiere.
All content is copyright Michael Fromknecht, 2006.